If you very like the online game: Age of Conan: Hyborian Adventures, you should careful know its history and how it was created. Please join us and you will have a happy view of AoC.
Age of Conan: Hyborian Adventures is becoming online action role-playing game based on the Conan the Cimmerian stories written by Robert E in 1932, in development since 2003. Howard in the early 1930s. The game is being developed for the PC and the Xbox 360 by Funcom, the creators of the science fiction MMORPG Anarchy Online and the critically-acclaimed adventure game The Longest Journey. While the game appears to be a traditional MMORPG, Funcom prefers using the term "online action RPG" instead.
The game is separate to two sections: In the first section if you want to play alone or with other players you can choose. The game is a single-player-experience at night, but at day it is a multiplayer-experience. Switching between the two is done by sleeping in an inn. This whole first part is done on an island called Tortage. You are allowed to leave the island and thus the second section takes the character created during the first portion to a whole new environment, when you reach level 20. The online world promises to be dynamic, as players may form guilds (player organizations), conquer territories and erect cities which are vulnerable to attacks by humanoid NPCs.
Originally the Tortage-part was going to be a full single-player-experience, but that has now been changed.
One of the primary attractions of Age of Conan is the "Real Combat" system, which promises greater player interaction during combat than previously seen in online role-playing games. The player is able to direct the swings of their character's weapon during combat to attack six separate target zones. Funcom has stated that this system will be easy to learn even for veteran MMORPG players who are used to "click and wait" combat; however, this system’s specific details have yet to be unveiled. Other features will include battle formations, which impart bonuses to the group using them, and mounted combat, which will also use the "Real Combat" engine.
Funcom is focusing on developing content for the "end game," the time at which characters have reached maximum advancement, rather than the "grind" and promises a fast leveling process and he has also promised the graphic nature of Robert E. Howard's short stories will not be toned down for the game and that they expect Age of Conan to receive an ESRB rating of Mature due to its content.
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