There are quite a few significant adjustments to the Age of Conan combat system for this update.
To give players a fair chance to withstand these spells and fight back, the way how crowd control and immunities work has been adjusted. This change now will cause players to break stuns, fears, roots, snares and charms when they have lost a certain amount of health.
Funcom is in this update making some changes to combos which will affect melee and ranged classed. The first one, Based on your feedback that some combos were too long to perform effectively in PVP we have reduced the number of steps on the longer combos should hopefully rectify this feeling. Lots of combos have fewer steps to execute now but they will also deal less damage per hit.
The damage you deal should merely be distributed more evenly throughout battle than before. The second one is under making, a penalty will be introduced when you miss with your directional combo strikes. This penalty will increase with the number of missed strikes.
As a result, the Ranger, the Demonologist and the Herald of Xotli have all received healing debuff abilities. This is obviously an area that we will track closely and if additional changes are required it will be an area that continues to get tweaks and adjustments.
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