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I. Class Description
The spirit of nature is strong in Cimmeria and has begun to manifest itself amongst the barbarians of the north.
Bear shamans are the sturdiest of all the priests and are able to equip the heaviest priest armor (medium). Capable of mighty combos with their two-handed weapons, and a complement of druidic enchantments, this makes them fearsome enemies in combat. In common with other priests, they also have many healing powers.
Bear shamans can inherit aspects of the great bear like claws, savage strength or adrenaline surges and use spirit totems that heal and counter-attack enemy blows. They can also gain the power to heal and eventually resurrect fallen companions.
Archetype: Priest
Permitted races: Cimmerian
Weapons: Two-handed blunts, bows, crossbows, and thrown weapons
Armor: Cloth armor, light armor, and medium armor
II. Combos ( Name, Level, Description)
Basic Melee Swings 0* Normal Melee Swings (*last two are acquired at level 40)
IIa. Feat-enabled Combos ( Name, Level, Description)
Basic Melee Swings 0* Normal Melee Swings (*last two are acquired at level 40)
III. Spells ( Name, Level, Type, Description)
Spell 0 Root, Snare, Damage, DoT, etc. Placeholder for whatever spell is first in the list.
IIIa. Feat enabled Spells ( Name, Level, Type, Description)
Spell 0 Root, Snare, Damage, DoT, etc. Placeholder for whatever spell is first in the list.
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